A J Thompson | Andrew Thompson, Rockhampton Australia

IruMoto Script Factory .:. scripted objects for Open Simulator virtual worlds

I'm steadily moving all this virtual world stuff to my new gaming site and YouTube channel - Check 'em' out!

IruMoto .:. quick overview

Hi and welcome.

IruMoto specialises in code for Open Sim virtual worlds and Second Life.

If you'd like to know more about the IruMoto story, you can find the full ramble further down the page.

Info & Manuals .:. IruMoto Scripted Products

Phase Podium Dancer

Two years in the making, the Phase Podium Dancer is an extremely powerful and comprehensive NPC management unit specifically designed for clubs and party venues. Visit the Phase Podium Dancer page for full info.

TimeGen 370 Time Generator

Forget only having 12 time periods a day. The amazing TimeGen manipulates time into 498 time periods every single day, letting you turn your region into a thing of constant motion and excitement only limited by your imagination. Forget your ancient llSunDirection calls - the TimeGen is a huge lag-saver, replacing every time-sensitive script in your virtual world. Visit the TimeGen page for full info.

IruMoto .:. the full story

Xay Tomsen 2018

I began writing scripts in 2007 during my early years in Second Life.

However, given the proliferation of scripters in SL at the time, I found it a better use of my time to pay others to write scripts for me while I instead concentrated on selling land on my continent, Irukandji.

Some years later, I moved to the InWorldz grid, and found the opposite. Very few people were writing the scripts that I had previously taken for granted. Additionally, a lot of the scripts that I brought with me weren't compatible on the new grid, so I had to start writing my own.

I have a particular fascination with vehicles in virtual worlds; cars and boats etc, and not being able to use them in IW due to coding conflicts was particularly frustrating. So, I began chipping away at solving the script shortage.

I set up a workshop beside my fledgling car yard, Tamita Motors.

I gave the workshop a separate name, Irukandji Motor Company, as I one day planned to sell my scripts to other vehicle manufacturers. Over time, that became abbreviated to IruMoto, and just as the name morphed, so too did my range of scripted objects.

InWorldz and Second Life are long behind me now as I begin my new journey on the DigiWorldz grid, and my focus is on creating effective scripts for OpenSimulator based virtual worlds.

Currently, my main stores selling IruMoto products, are:

If you would like to visit my shops, you will find them on my sim, Arius on the DigiWorldz grid.

In the directory below and the pages that link from here, I plan to build a library of scripts, guides, and support pages for my various scripted objects.

I hope you find some useful scripts and information.

Xay Tomsen a.k.a. Andrew Thompson